Canvas is a learning management system (LMS) created by the educational technology company Instructure. While it serves a large number of students and teachers at the University of Washington, it has a large amount of information, and its current architecture can be difficult to navigate. It also has a number of under-utilized features, such as messaging and chat. In addition to this, the course pages can be difficult to customize, and there is no option for individual customization of the dashboard.
After examining and testing the Canvas system with students, I learned that many students use the Canvas iOS app to check new notifications for assignments or announcements, but they were frustrated by how buried some things were in the app. This led me to focus on redesigning the iOS app, creating an overview for each course that is easy to navigate and highlights new content. The interface also takes advantage of swipe interactions, which make it easier for the user to quickly view different sections.
I focused on both graduate and undergraduate student users for my redesign. The large number of student iOS app users and the ease of recruiting them for testing allowed me to explore issues with the Canvas app in-depth and effectively evaluate my redesign.
l worked independently on this project, conducting all user research, generating wireframes, building and testing interactive prototypes, and creating high fidelity comps.